Art Tech Challenge
The Challenge
The choice was simple: Take the risk, or pass up an opportunity to create. We embraced the challenge of very limited time and let that guide the design process for what we like to call our Art Tech Challenge. In addition to selecting visually appealing materials and designing interesting effects, we had to search for materials and equipment – and alternatives – that would be available in time. Rather than worry about whether we could make the first deadline, we decided to be prepared to make the process the exhibit and display the components at whatever stage of completion we reached.
Ironically, displaying the completed components unassembled allows examination and imagination that would not be possible with an assembled, functioning piece. We really, really (the sleepless nights and repetitive motion injury kind of really!) wanted to have it 100% complete, but we couldn’t be more proud of our unfinished work!
Creative problem solving, experimentation and adaptation are sure to continue as we assemble and test over the next few weeks. We hope you’ll follow along to see how it turns out!
The Concept
Gravity. Mechanics. Voice. Videogame technology merges with classic electronics and mechanics, using familiar art materials for a visual, auditory and interactive experience.
The completed design will be a particle machine that creates particle patterns based on interactive cameras. Users will generate particle flows of 2mm beads using hand gestures or other interactive means. 3D depth cameras will capture digital imagery and interpolate the data into a 10×10 grid. This information will be relayed to 100 servos via real time 3D software. Ports will open and closed based on this data, allowing the beads to flow. Beads will recycle from the base to the ports via pneumatic conveyors. All materials were carefully selected and painstakingly crafted to form the vision within the short timeframe.
It’s actually what we do every day: Pushing the envelope. Adapting to meet the challenge. Following the passion to create and communicate and tell a story.
The Contributors
[Artspace] at Untitled is a unique place for creativity, and we were thrilled to accept their invitation for this challenge. We look forward to working with them for an exhibition of the completed project. We’re finalizing the schedule and will announce dates soon!
Robot Shop and EXAIR have been excellent suppliers for parts, with terrific customer service. Their quick response times and detailed recommendations were vital to this project. And who doesn’t want to buy stuff from a robot shop?!